On 12th January 2010, a severe earthquake measuring 7.0 on the Richter scale struck Haiti, a country located in the Caribbean. The initial estimated number of victims exceeds 100,000 and millions were made homeless. In order to do their part in helping Haiti, the development team of The Travels of Wiglington and Wenks Virtual World put aside [...]
Continue reading...Sunday, August 9, 2009
[youtube]http://www.youtube.com/watch?v=9fmBrRcFSwM[/youtube] The Travels of Wiglington and Wenks Virtual World is an exciting new online virtual world for kids aged 7 to 14 due to launch in the Christmas of 2009. Adapted from a popular children story book series, The Travels of Wiglington and Wenks contains loads of fun and exciting games and adventures that promote the spirit of [...]
Continue reading...Wednesday, July 8, 2009
Sometimes the technologies for commercial and free virtual worlds are like the Saiyans of Dragon Ball Z. There should always be something more powerful – no one can be outdone. A few days ago we brought up here the technology which allows people with motor disabilities to use eye contact in order to participate in [...]
Continue reading...Tuesday, July 7, 2009
It is almost a given for all commercial and free virtual worlds. You have to have excellent eye-to-hand coordination in order to enjoy the fullest benefits of virtual world usage or game play. You have to be nimble with your hands when fighting enemies in the popular massively multiplayer online role-playing game (MMROPG) World of [...]
Continue reading...Monday, July 6, 2009
CNN reports that China has set new rules regarding the use of virtual currencies in commercial and free virtual worlds. So while the news is still relatively new, we will try to dissect the implications of such a move. First in order should be the details of the China government announcement. Accordingly, cash or currencies located [...]
Continue reading...Tuesday, June 30, 2009
We know the heavy players in the realm of commercial and free virtual worlds. There is the immovable giant that is Second Life. There is the popular massively multiplayer online role-playing game (MMORPG) World of Warcraft. Even the free virtual world for kids that is Poptropica has entered the top 300 sites. So if you [...]
Continue reading...Saturday, June 27, 2009
Last March, British scientists from York and Warwick universities introduced the concept of the Virtual Cocoon. At first glance, it looks like an exaggerated headset that can pose as a huge black fishbowl in one’s face. But there’s more to it than meets the eye – in fact, more than meets the five senses. What sets [...]
Continue reading...Wednesday, June 24, 2009
It was way, way back in 1982 when Disney moved away from its normal routine of princess fairy tales and ventured into creating the movie Tron, which was a science fiction film which talked about computers and their vast implication. For those who have not heard of this movie, let’s just say it is well-remembered [...]
Continue reading...Tuesday, June 23, 2009
Lucky you if you’ve never experienced the pain of being bullied – so much more if you are the bully itself. But bullying has been one of the consistent problems of school interactions and many children have had some lasting traumatic effect because of this. Now we have an unexpected element trying its hand at [...]
Continue reading...Tuesday, June 23, 2009
Utopia has been a much-strived state of existence discussed thoroughly by many literature minds. After all, if there is a world where everything is perfect, why wouldn’t you go there? Well, that’s probably what’s inside the minds of people entering in virtual worlds. Imagine how you can just forget everything and create your own persona [...]
Continue reading...Tuesday, June 23, 2009
When commercial and free virtual worlds are mentioned in passing, some people may initially think of interactive 3D animated environments with moving avatars with the appearance of people moving around. However, virtual worlds are not restricted to such definition. The important qualifier for a virtual world is a sense of community without requiring physical or [...]
Continue reading...Saturday, June 20, 2009
Since the launch of Second Life by Linden Labs in 2003, it has remained one of the more sustainable and successful model for both commercial and free online virtual worlds. Unlike your standard fare of MMORPGs, Second Life is more of a place where anything goes. Creativity is the most important resource in this virtual [...]
Continue reading...Thursday, June 18, 2009
Even the field of dentistry is joining the fun propagated by commercial and free online virtual worlds. The Virtual Dental Implant Training Simulation is already in beta phase and it enables prospective dentistry students to practice their medical skills without the risk of actually injuring a patient. This is a key step in the development of [...]
Continue reading...Wednesday, June 17, 2009
There are people gifted with excessive amounts of riches that they can afford to go and visit all the exciting destinations in the world. A few select people have jobs which allow them to live in airports figuratively because they have to go on various locations for business purposes. But well not everyone has that [...]
Continue reading...Wednesday, June 17, 2009
On average, a new technology would have to take about ten years or so before it becomes integrated into everyday life. We’ve seen this with mobile phones and the World Wide Web. With the emergence of commercial and free virtual worlds, technology is once again expanding in its reach with a host of features to [...]
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Saturday, January 16, 2010
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