Animation is getting democratized. After years of watching consumer-generated shorts sprout up on Google’s YouTube, NewsCorp.’s MySpace, and elsewhere, a Hollywood veteran wants to tap these amateur animators for help on projects that could hit the big time. With funding from Intel and Dell, former Sony Pictures digital chief Yair Landau is launching Mass [...]
Continue reading...Wednesday, November 19, 2008
MyToons.com, the world’s first and only online animation community to offer HD animation, today announced the launch of its ground-breaking Digital Portfolio System. Using the Digital Portfolio System, artists and [...]
Continue reading...Tuesday, November 11, 2008
I have previously written an article called “8 Steps to Producing a Cartoon Series” which later sparked off a lot of questions. Most of my answers were made as comments and is becoming a tad untidy. To keep things coherent and easy to read, I’ve consolidated all the articles and Q&A on the topic of [...]
Continue reading...Friday, November 7, 2008
If you’re planning on producing a cartoon series or rolling out a kids’ campaign with an animated character you might be interested in Kidscreen’s three-part series on children’s TV viewing habits. The series covers recent research by Dr. Maya Götz of the International Central Institute for Youth and Educational Television in Germany. Part one is boring and [...]
Continue reading...Sunday, September 28, 2008
We have given the Mediafreaks Animation Showcase website a grand overhaul! Instead of carrying just animation produced by Mediafreaks, we are collecting and showcasing all kinds of animations available around the world on the internet into this website. From animation movie trailers to game trailers to animated tv commercials to medical animations to show reels, from [...]
Continue reading...Tuesday, September 16, 2008
It has been a few months since I published a lens on the topic of ‘character designing’ on Squidoo. The subject matter is obviously popular as it made it to the top of Squidoo in the top 50 overall positions in its first 2 weeks and remains today in the top 10 of its category. I made [...]
Continue reading...Wednesday, August 6, 2008
The Katakune blog has been launched at http://www.katakune.com/blog! If you would like to find out how Katakune was conceived and produced from the very start, you can read all about it at Katakune’s blog. We have unselfishly shared our experiences in developing this series and are showing exclusive never seen before pre-production pictures and animation clips on [...]
Continue reading...Thursday, July 3, 2008
Upon their invitation, we are trying out MyToons, an internet platform for putting up High Definition movie clips and I must say that it is working beautifully. The resolution is really good and we had no trouble uploading Katakune - our first preschooler 3D animated series. We will be using MyToons a lot more I’m [...]
Continue reading...Friday, June 6, 2008
A gentleman from the UK called Michael Hull had some questions regarding pitching a cartoon series to producers. Here is the Q&A. 1) Question: What’s the best way to actually budget the show, speak to a producer? Answer: There is a certain formula to budgeting for a show by dividing it into 3 phases - [...]
Continue reading...Tuesday, May 13, 2008
A big thank you to our regular visitors for all your support and presence! We have finally got around to re-furbishing our blog interface amidst much feedback that the previous design was confusing due to the fact that we displayed all our post in the sidebars. We have decided to take that away and leave just the [...]
Continue reading...Friday, May 9, 2008
You need to a flashplayer enabled browser to view this YouTube video A China CG team created a 3D animated short based on the popular cartoon series - Doraemon - from Japan. The story depicts how Doraemon - a robotic cat from the future - came to the present to help his master’s ancester, Nobito. As [...]
Continue reading...Sunday, April 27, 2008
Computer graphics has seen remarkable advancement in the past two decades. But even in the 2D pixel art days, people have always been attracted to games revolving around charismatic characters. Today, with computer graphics being deployable across many platforms with a wide spectrum of possibilities with less technical inhibitions, many of these characters have been immortalized [...]
Continue reading...Saturday, April 26, 2008
A character bible is the heart and soul of a cartoon series. Without a proper character bible you cannot even get started on talking to anyone about your concept. I have seen many character bibles from producers around the world in the past few years asking for co-production collaborations. I’ve seen really good ones and [...]
Continue reading...Sunday, April 13, 2008
Computer graphics has seen remarkable advancement in the past two decades. But even in the 2D days, game players and cartoon viewers alike have always been attracted to games or cartoons revolving around charismatic characters. Today, with computer graphics being deployable across many platforms with a wide spectrum of possibilities with less technical inhibitions, many of these [...]
Continue reading...Sunday, April 13, 2008
Ilive from the CGTalk forum has posted a few questions upon my invitation to ask questions regarding getting cartoon series produced and funded. Below is his original post and my answers to his questions. Ilive’s Question: How did you get your involvement with Hi Corp Japan? Are they investing money in your project? Aldric’s Answer: We met [...]
Continue reading...
Wednesday, November 19, 2008
0 Comments